The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Bravely Default Nintendo 3DS Game
PRODUCT DETAILS
UPC:045496742652
Condition:Used
Platform:Nintendo 3DS
Region:Region Free
ESRB:Teen
SKU:3DS_BRAVELY_DEFAULT
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
Vincent S. Lam –
I’ve beaten this game twice, working on my third time. It is great. Yeah, its repetitive, in more ways than one, but the various paths and job options make this game great. The Brave system (allows you to save up turns or use future turns) really is a fresh take on the classic JRPG. It opens up more strategies and tactics for different kinds of gameplay. Going full defensive to save up turns and then launching a barrage of damage is generally my play style and the brave system caters perfectly to me. But I also went full offensive play style and that worked out too. There are other reviews that go more in depth, but I don’t like explaining the game too much. I just recommend it.
ERBR –
I love Final Fantasy, the series. I just never seem to finish them. I’m never involved enough to grind my way to excellence and very few of the characters have really caught my interest. That being said, Bravely Default is, as my friend and I have said, the Final Fantasy game that should have been made instead of a few others, frankly.You start out as Tiz and things pretty much just get crazier down the road. I think it falls a bit by the wayside when you come around the ending, though I won’t say exactly why, but it’s nowhere near the sort of game where you absolutely have to have a guide to beat it. I love the different outfits for the different classes, how certain ones are different for each character, and I especially love that they allow you to leave the Japanese voice-acting on – frankly, the English one for some of the characters is absolutely painful.The art style is simple, but gorgeous, the characters are typically likable (Ringabel amuses me the most), and it carries a few twists that we’ve come to expect from more classical FF-style writing. You have to grind a LOT in this game, but I’ll be honest, with the different jobs to level up, and the ability to fast-forward the fighting, it was kind of a breeze. You can also adjust encounter rates, from +100% (you can’t walk two steps without meeting something, for fast leveling) to -100% (no encounters at all), and everything in between. It really takes down the stress of trying to get from point A to point B and having.
Contrabardus –
Very much like one of the older Final Fantasy games. In fact, this is probably the best Final Fantasy game released in the last ten years even though it’s not really a Final Fantasy game.The job system is interesting, the writing is excellent, the character designs are cute, monster designs are interesting, but do fall victim to palate swap syndrome, and the gameplay is definitely a throwback to old school turn based RPGs. Fans of the genre should not miss this game.I’ve finished the game without using the "second" powers during battle. It requires that you leave the 3DS in standby mode with the game running to recharge this ability. [Close the 3DS while leaving it turned on with the game running]. It’s an interesting mechanic, but due to how much of a pain it is to use and the limited number you can have it’s not really all that useful. The game can easily be completed without it.Specials are interesting and require certain actions be taken a set amount of times to use. Usually something like using spells, items, or damage enemies with a specific type of damage a certain amount of times. It varies from class to class and keeps things interesting.The Brave and Default system is neat and very useful. Brave allows players to burn up Brave Points to allow multiple actions in a single turn. Up to four can be taken in a single turn, and you start with one at the beginning of a battle. You can go negative, but if you do you lose future turns until you get back into posi.
Amy –
The story of the game is great, the game is incredibly long (for those of us RPG fans that love an in depth adventure), there are plenty of side quests to keep you interested. There’s very little grindiness and the best feature is that you can completely control monster encounters with a setting. Ever get frustrated that you get so many monster encounters in a dungeon that you forget the direction you’re moving between battles and accidentally backtrack? Or a dungeon is so long that by the time you get to the big boss, you have nothing left and you either waste all your best items or get pummeled? You can set random battles to -100% (so 0 battles) but you can also set it to +100% so if you really do want to grind you can have battle after battle…preferably right next to a town so you can heal and save and do it some more.The title is also the key mechanic in the game. The battle system is a typical turn based non-tile based RPG system (think the original FF for NES), but with a twist. You can “Brave” or “Default” each round in addition to your abilities. To “Brave” means to do more than one action (up to 4 by default, but there are future skills to change that and effects that limit it). To “Default” means you’ll be blocking (lower damage from monsters), you’ll skip your turn, but you’ll store one of your brave points. So that means you can spend 3 turns blocking, then do 1 turn using 4 abilities, then immediately start blocking again. If you “Brave” without stor.
Justinian –
Very similar to Final Fantasy V, one of the best games on 3DS.I travel a lot for work and after playing a ton of Fire Emblem, I needed a new 3DS game to hold me over. I picked up Bravely Default because it sounded interesting, even though the screenshots I saw underwhelmed me. I’m so happy I got this game. It’s exceeded my expectations. I didn’t realize it was also made by Square Enix, who used to be one of my favorite developers. They’ve earned a lot of credit back with this release.What I really love about the game is the way you can develop your characters. Job classes are unlocked and customizable – you can combine the skills and abilities of one class with another, and even mix and match support abilities from multiple classes. No one class is locked into weapons and armors, so yo really do get to decide how to outfit your characters, although some classes get higher stats with weapons and armors that go with the class. But I do really like how the game doesn’t limit you.I also like the style, even after thinking I wouldn’t. The backgrounds are masterfully done, with an almost "painted"look to them. The worlds are vibrant and diverse. The battle animations are top notch.The game-play during battles has a very interesting mechanic where you can save up moves or borrow against your moves and unleash deadly combos. At first this makes the game seem like easy-mode, but once the battles start getting harder, you have to be careful about how and when to use this.Finall.
Daniel –
A throwback to the classical era of JRPG on the SNES, Bravely default has been out now for some time. It’s currently out of print, so your best bet is going to be getting this used until Sqenix/Nintendo decides to make more or possibly bundle this game together with Bravely second (sequel also released on the 3ds) on the Switch. Fingers crossed!Interesting, quirky characters keep the simple-enough story plotting along. The storyline is very much Final Fantasy for the NES, at least at the beginning. Dialogue is well written, and will frequently put a smile on your face just by the goofy nature of a few characters.On gameplay- this game has enough depth in its combat to keep you gripped for the dozens of hours it will take to finish. Each character in your party will be able to change jobs, ie class, inbetween battles. Each job is leveled up individually, and you’ll be rewarded with cool dynamics between primary and secondary active and passive abilities. The braving and defaulting system is also a cool way to reward knowledge of fight dynamics and windows of opportunity.Overall, if you have so much as a passing interest in JRPGs, you’ve likely already at least heard of this game. If you havent, try to find this !
Arthur Torres –
If think the last truly great RPG was FF7. If you believe most of the greatest RPGs were released for the SNES. If you’re tired of seeing grids or flip-up puzzles as a method for leveling up your characters, and if you’re tired of seeing combat systems that are designed to be as fast and as flashy as possible, then you are like me, and you will love this game.It has everything people like us look for in a classic RPG. A very intricate job system that allows for countless ways to customize your characters. It has a level of challenge that requires you to think about your choices (and an easy mode for new school gamers that don’t like a challenge.) It has a story that will captivate you.Don’t expect it to be just another rehash though. The new combat system has everything we want from a turn based system, but with a new twist that makes all of your tactical decisions more complex and more rewarding.Simply put it’s the game that gamers like me have been waiting for from Square Enix since they added the Enix.
Sunny –
The game is really great, has good dialogue and voices. And the battle system was really fun to play even for someone like me who doesn’t like to fight too much on games.I do wish that some of the costumes from the Japanese edition of the game could’ve been included since they look so cool.The biggest problem you’ll encounter is the second half of the game though. If you don’t mind being spoiled, you can check it out on the Internet since everyone complains about it and the only benefit is a bit of new dialogue and items.Otherwise, if you don’t mind that, it’s a good game to play if you want to pass the time with a good plot. Also, it’ll be easier and more enjoyable if you play it with your friends as well.
Ella –
What you need to do is download the demo to see if you will like it! Yes, I’ve bought the game and I’m waiting on it to come in the mail.I downloaded the demo a few days ago to play after work between cleaning the house and whatnot. It was interesting at first, the first few battles I was suprised at how “hard” (just not easy) the enemies were and after just two or three battles I was mezmorized by how much more strategy this game required than most JRPGs. I was experimenting with different classes (they are not all unlocked at once) and I could not stop explaining things and telling my fiance about it. It’s just so different than any game I’ve ever played; even though it’s final fantasy-style, they have different flavors.If you’ve read any other reviews or looked at their website at all, I’m sure you’ve read about the “Brave and Default” system. Personally I think this immediately makes the title cheesy but that doesn’t matter. You can either choose to take a defense turn to stack “battle points” (how many attacks you can make per turn), go ahead and just do one action, or if the sitaution calls for it complete an action that puts you in the red. If you’re negative, the game will not allow you to take a turn (even defensively, I believe) until you have battle points again. If you have stacked then you can unleash several attacks/actions at once. So you could cast a defensive spell, cure, and attack all in one turn. You could make them all attacks. OR, some actions require mu.
MallieRitchie –
This game fixes SO many of the problems with modern JRPGs. Feel like you need to grind? Well, the more battles you finish in one turn, the more EXP you get. The more battles you win without getting hurt, the more job EXP you get. You can also double the random encounter rate, or turn off random encounters from the option menu. The job system is robust and really, really fun. The game also does a good job of giving you balanced characters, and doesn’t really herd certain ones into specific jobs- anyone can be your party’s tank, or dps, or mage. My main complaint is the the pacing in this game is awful, and they reuse A LOT of the dungeons way too much- the game is about 10-15 hours longer than it needs to be. Still enjoyable overall though.