The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
City of Lost Children Sony Playstation Game
PRODUCT DETAILS
UPC:711719415022
Condition:Used
Genre:Action & Adventure
Platform:Playstation 1
Region:NTSC (N. America)
ESRB:Teen
SKU:PS1_CITY_OF_LOST_CHILDREN
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
James K Lewis Jr –
I’m actually surprised this was made. I would have thought the retooling as Eldritch Horror, the App driven Mansions of Madness, and the streamlined Card game version would have crowded this out. Interlocking map pieces help conserve space and the codex (story cards) lend to a more cohesive story. There are a lot of cards however, so this still takes up a lot of space. Recommended for serious gamers that like in depth play and don’t mind long playtimes. Lighter groups may want to stick with the great card game version.
WiddershinsAkimbo –
Absolutely a great addition to my gaming collection!
Richard Walters –
Unlike the reviewer before me, I personally love this game! I was not a fan of the 2nd edition for various reasons (length of game, etc) but this is a perfect edition for me. I like the scenario based game setup and the modular boards work great for me.
Nick W –
Very fun game to play with 2 or more people. Will be looking into purchasing expansions.
unitydienes –
I’m new to Arkham Horror, but not gaming, and this game is phenomenal. The four of us who played the learning game yesterday were all veteran gamers; two adults and two kids (aged 9 and 12). We two adults had read the rules ahead of time, and we taught the kids as we played. (They are young but have played many, many games like this and are good at them.) The “get-started” simplified rule book taught us enough to get started, and the “rules reference” guide answered questions as they came up with a clear index and numbered rules. Our first game took almost exactly 3 hours—and we lost; the world ended—but we had a blast. First games are always longer than when you know how to play, so 2 hours seems an accurate amount of time for an ordinary game.The game itself is an extraordinary experience that incorporates lots of elements I’ve seen in other games. There’s a little bit of role-play; not a ton but enough to be fun. There’s an open-ended, exploring aspect. The game it most reminds me of is “Betrayal at the House on the Hill,” with a little bit of “Pandemic” mixed in. The object of the game isn’t even spelled out at the beginning. There’s just a game board with a city to explore and 2 simple rule cards (the “Codex”). Like the game “Fluxx,” the object of the game changes as the Codex changes when triggered by events of the game. Like “Pandemic,” certain bad effects have a tendency to cascade out of the control, and when things get out of hand, they go bad very q.
Rick –
Its a great game with a lot of lore to build on, but it definitely has a high learning curve and a lot of setup as well as being a long game (not necessarily a bad thing) that likely will take a few sessions to finish. Definitely recommend!
Sergei Korgun –
Pros:- gigatons of fun. Definitely lives up to 2nd edition’s legacy.- instead of universal win/lose conditions (seal gates or defeat the Ancient One), you follow through a series of quests with branching outcomes. Feels refreshing and interesting.- monsters spawn, move and act in a more variable and unpredictable way instead of going in circles.- the entire mythos phase is randomized. Headlines, monster spawns, gate bursts, doom spreading… It’s like playing Russian Roulette every turn!- overall a good balance of keeping the most core mechanics and redesigning others.Cons:- the art style seems a little bland compared to 2nd edition, but it’s a matter of taste.- there’s only four scenarios (Ancient Ones) in the base game, though nonlinearity gives them a degree of replayability.
Jason Koenig –
Fans of H.P. Lovecraft’s mythology have a lot of choices when it comes to FFG’s stable of “Arkham Files” games. Arkham Horror 3rd Edition occupies a comfortable niche for people who want a challenging, story-driven board game without the significant monetary investment of the card game. We’re really looking forward to the first expansion.
Bradley Nelson –
This is the culmination of the many version of Arkham (and Eldritch) Horror games. It takes many of the best mechanics and puts them together in an interesting and fun way. This is a very story-driven game, so you are often along for the ride, sometimes not even knowing what the goal (or win conditions) are at the start. The cards are slowly revealed to you and you figure things out as you go. There are different scenarios you can set up and play, which alter which cards you use, which monsters are included, etc. This makes for a lot of replayability because you can repeat a scenario and make different decisions, or have different events happen.The game is complex, in that there are a lot of variables, but it plays fairly simply. You have a basic set of actions that you can do, but you do spend a lot of time moving monsters, doing encounters, etc, so you are going to have some “down time” between turns while this all happens. Overall, the game looks good and has great components, and that story-driven aspect is really fun.But. It’s so long. 3 hours long. That’s way too long and makes it hard to find time for or to introduce new players to. I think this makes it a “gamer’s game” and less of a game for casual gamers. They need to find a way to reduce the length of the game.
ramirez98 –
Similar thematic feel to Arkham Horror 2E but significantly less overhead. That said, this 3rd Edition is different enough that I’m keeping my old 2E stuff as well.