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Dark Souls – PS3 Game

Original price was: $37.79.Current price is: $21.17.

-44%
(26 customer reviews)

Available on backorder

only 11 left in stock

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  • 121 Day Warranty Period
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Available on backorder

only 11 left in stock

Free Domestic Shipping – No Minimums!

  • 121 Day Warranty Period
  • Personalized Support (8am to 11pm EST)
Guaranteed Safe Checkout

The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Dark Souls Playstation 3 Game tested and guaranteed to work.


PRODUCT DETAILS
UPC:722674110471
Condition:Used
Platform:Playstation 3
Region:NTSC (N. America)
ESRB:Mature
SKU:PS3_DARK_SOULS

———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.

Additional information

Weight 8 lbs
Product Type

Platform

PS2

ESRB Rating

Teen

Genre

Action & Adventure, role-playing

Players

1-4

Condition

Used

26 reviews for Dark Souls – PS3 Game

  1. Fun lover

    wow. this game is so unique. it really is unlike any other game out there. i highly recommend it to anybody who wants to get into a game. i’m gonna bullet-ize some of my favorite things about the game-there are literally HUNDREDS of different enemies in the game. they are all 100% unique.-ditto with weapons, and all weapons can be upgraded, and then you can add in fire/lightning/etc damage (or resist for shields)-all armor sets in the game have different defense values vs. slash/stab/blunt attacks, and all the different kinds of magics, allowing you to strategize different combos of stuff before a fight. oh, and they’re upgradeable too.-each item has a weight value, and the more you carry the slower you are, so when you get a ‘better’ piece of gear, it might not actually be better for you because it will slow you down.-there are many starting classes, but any character you make can wear or wield or cast any spell in the game if you choose to spec them that way, so you can hybrid-ize your character and such. the level of customization is limitless-multiplayer: you can see others playing the game as like ‘ghosts’ on your screen. you can leave a mark on the ground to volunteer to help out others, and touch others’ marks to recruit them to help you, otherwise it’s mostly single playernow, there are some things about this game that i won’t necessarily say are bad, but if you didn’t know better, they could frustrate you:-the leveling system in the game does not matter as much as ge.

  2. P. J. Brown

    I didn’t think, aside from Atlus bringing more respect to the cult Persona series, that the JRPG mattered much anymore. I don’t salivate at the mention of a new Final Fantasy title like I used to. As it is, they tossed away a fresh new direction from XII to the linear until the bitter end changeover screen fail of XIII ( not even bothering with its subsequels). American and European developers have seemed to steal the thunder with such excellent offerings as Fallout 3, Oblivion and Skyrim, and the fast paced, addictive Borderlands titles. So my curiosity made me finally come around to picking up From Software’s Dark Souls, the not really sequel but spiritual successor to Demon’s Souls. I haven’t had a challenge like this in a long time. And it’s not that I intentionally seek out hard games all the time. But I had to see it for myself. Picture things you loved if you’re old school like me, such as Metroid, Zelda, and Igarishi era Castlevania, but now given depth, detail and filled with survival horror type tension, where you can’t be sure your next step won’t lead into a deadly ambush. Where underestimating a podunk enemy could be like catching the unwanted attention of a seriously dangerous mid level enemy. And then there are bosses. They come big and mean, cheap and aggressive. Dragons especially no longer come off as cliché and adorable. They, along with other enemy types, embody terror and respect. Obviously, you will die by truckloads, but if you’re dedicated, you will le.

  3. Pete

    WARNING: This review may contain spoilers for those who have not played this titleWhat can be said about the games of FromSoftware that hasn’t already been said? They have become famous for the Souls series of games, starting with Demon’s Souls. When the title hit the market, it exploded with success and notoriety. It was a very challenging game that didn’t hold the player’s hand. Players were expected to die very regularly, with the risk of losing all their experience/currency. But, the more time that is put into the game, the more the player gets out of it. It was just as rewarding as it was punishing. 2011 saw the release of Dark Souls, a spiritual successor to Demon’s Souls. Where does it stand in comparison to its older brother? Let’s find out!Dark Souls continues FromSoft’s tradition of combining crushing challenge with sweet rewards. This is not a game for the faint of heart, as you WILL die repeatedly throughout your playtime.The story for this game appears a bit thin, but has a lot to explore. Basically, the deities of the world have fallen from grace and roaming around past their primes, as hollows. The game consists of the player character going from area to area finding items and performing tasks to progress, tackling down major bosses along the way, all culminating in a second half where they take down the Lord Souls and keep the last flame from dying out. Or is it… ?The story appears simple but has many layers and many bits of lore backing it up. You learn mor.

  4. Yossarian

    Dark Souls, much like its glorious predecessor Demon’s Souls, is an incredibly rich, nuanced, and ultimately fun game that hides behind an extremely dark, sharp exterior. Everything in the game exists to get you killed. Quite literally any single foe can kill you at whatever level you are, particularly if you get sloppy or just have the bad luck of getting knocked off a platform, triple teamed, or just stabbed in the back. But by the same token, if you learn from your missteps, plan ahead, and become proficient at certain playing styles or tactics, you can go very far even with a level 1 character. The game rewards patience, persistence, and varying your tactics. A seemingly insurmountable problem is usually only that way because you are trying to tackle it the wrong way; if a dragon has taken over a bridge, see if there is another way past. If an armored boar is patrolling a hallway, perhaps there is a way to get the drop on him. Paying attention to your surroundings and always watching your back is the the best way to at least minimize deaths.Ahh, death. Dark Souls will kill you, over and over. There are no multiple save files or re-dos (unless you cheese out and do a hard quit, which usually doesn’t work anyway). When you die, you respawn at a nearby campfire, in a “hollow”/undead form and absent all the soul money you may have built up from killing enemies. If you can make it back to the place where you died, you can recover souls and Humanity, but if not it is.

  5. Duffy Sullivan

    Looking for a video game to play? Try this one!Never in my gaming life have I played anything quite like this. Unrelenting in its difficulty, outstanding in its presentation, Dark Souls will take you for a ride you will never forget.Nothing about this game is easy. The enemies are tough or very tough, the bosses are excruciatingly difficult. Even the environment is treacherous and deadly. I think the environment alone has caused me more deaths than the actual enemies in most games I have played. Then the gameplay itself is hard. By that I mean figuring out where to go and what to do. There is no quest log, no map, nothing really to guide you along or give you a clue as to what in the world to do next. NPCs will drop a hint, throw you a bone, that’s about it, and what information they do offer is pretty vague.So you are on your own, and it can be a real struggle. Upgrading weapons and armor is a dark science! It is a deep system and a critical part of getting through the game. Cool or powerful items like enchanted rings and armor are never handed to you. You have to work for it all by navigating through this brutally hostile ( but beautiful!) game world. As you level your character you might expect things to get easier, but they don’t. Dark Souls just keeps ramping up the challenge, and your job as the player is rising to meet it.For the most part the game is very well made. The things I appreciate in my games like attention to detail, smooth life like movements of your chara.

  6. Sean M Ireland

    Dark souls is a Hardcore RPG. By that I mean it’s the kind of game you gotta hate yourself to love and play.Meaning your going to die, Your going to die alot. I hated this game and yet I kept playing it till the end. Why? The graphics and mood of the game are stunning, There isn’t much story but what there is keeps you hooked like a bad drug addiction.Then to add insult to injury you are able to leave other players ghost messages to aid them, such as watch out ahead, or something vague along those lines. Problem is you end up with a bunch of kids that think it is funny to leave false clues, such as jump here. If you do so you get to start from the begining of the level unless you have opened a distant check point. (I recomend turning the net off or players attack you too)That being said getting to a check point is another pain, by the time you get to the check point (err I mean boss)you will have memorized the location of every path and bad guy along the way.You will finally get to a smoking curtain that blocks your path. This is your clue that your about to get your butt handed to you if you make a single mistake. If you make that mistake you will get to start over. However if you beat the boss you are filled with a false sense of accomplishment. In the end I finally beat the game, I loved playing it and sweating over every single monster I had to beat. Yet I’d not play the game a second time. I went on to play the Dark Souls Series after this… I guess some pe.

  7. crazydragon84

    This game is great. I’ve been losing the urge to play games lately, maybe because I am getting older and I have other things to do. But this game, I continuously think about and want to get home from work so I can get on my PS3 and start playing.If you recall the predecessor game, Demon Souls, when it came out it was said that it was the hardest game ever made on PS3, and I believe its pretty much true. It was pretty damn hard. First time i played demon souls, i selected knight as my character, and god i had such a difficult time getting past the first stage… i had a speared knight which i can deal like 10 damage each hit that can kill me in one hit that was chasing after me in first level… later i found out about magics, and started a new game (after having not much success of beting it with knight) as a wizzard and wow, the game was so much easier, but still, if you fail to proceed with caution you were dead in 2 seconds. It held your attention because if you dont keep the attention, you would die, no matter how much you level up.Dark Souls, much like demon souls, carry lots of common factors. Some of the difference is now you can chose when to become human form (as long as you have the item humanity, which you will come across a lot), instead of only after killing demons in demon souls. the world does not shift between dark and white world. I think the game is much harder than its predesessor, however.I started out as a wizzard, learning from my mistake in demo.

  8. Andrew

    I just got this game recently, a year after release, and despite all the reviews, videos and discussions I was surprised at the basic play mechanics of this game. I am going about this review from a casual gamer point of view; I usually prefer quick pick up and play games, mainly sports games.What I was surprised about is how different the actual mechanics are from what I anticipated based on other reviews/videos, here’s a quick summary of how this works after around 6 hours of playing (I’m only at the Undead Parrish).What this game comes down to is knowing that even though there are no designated levels, the journey between each bonfire acts as a level. The game is open-environment, but through trial and error you’ll quickly see that there is a “suggested” route (easier route) between each bonfire. The bonfire is the check-point/save area. What I was confused about based on the reviews was the item use, the most important being the healing flasks. These healing drinks are not items you pick up on the battlefield, rather they are replenished to 5 every time you visit a bonfire (although it’s possible to get more at specific bonfires through humanity, but that’s not important for this review). So basically the entire game as I’m playing through this is you start at a bonfire with full life and set number of flasks and you try to go to the next bonfire without dying (easier said than done). So what usually happens is you grind the areas around the starting bonfire for so.

  9. Neverender

    I was late to the party on Dark Souls, mostly because I stopped playing games. I’m not a hardcore gamer, and it is definitely a challenging game, but it’s one you can learn techniques for and make it so it’s way less of a challenge. The bosses are still tricky, but soon you become an expert at the things you need to do to succeed in the game. The main thing I think people complain about is the auto-save and not being able to go back in your progress, but that’s what makes it great to me. If you kill an NPC, you kill an NPC. No reloading a prior save to get back the valuable items/story etc. Mostly, it’s not even the challenge that makes this game fun. It truly is good gameplay, the lore is fun, and while it’s not exactly open world, you can definitely skip certain encounters, or choose to do things in different order. Very good game, even for gamers that don’t consider themselves hardcore or very skilled.

  10. Yggdrasil

    So 2 years after the release of this game, pretty much everything has been said. Still, I wanted to give my 2cts because I believe this is really a special game, and not only because of its renowned difficulty.Is it difficult? Yes, to the actual game standards very much so. But if you’ve started playing on NES, Gameboy, Megadrive and so on, the difficulty won’t be alien to you. The games of my childhood could be very difficult and they were nearly all “die and retry” type of games. Dark Souls is probably the most difficult game I’ve played on ps3, but it managed to be enjoyable and rewarding for the most part.The difficulty in dark souls stems from 2 different things. The first one is that nothing, absolutely nothing, will be explained to you. I heard stories of people realizing mid-game that they could jump. I would have loved a real tutorial (maybe something you can skip so that veterans from demon souls don’t have to do it) which would explain in depth the combat system, the characteristics, stamina management, weapon upgrading system, covenant system, etc.The second way the game is difficult is because it is a punitive game. The enemies will really hurt you bad in this game. The thing is, if you take a hit, huge chunks of your health bar disappear. Some bosses can literally one shot you, though you need to avoid their attacks for maybe 10 min to get their health down. You cannot make many mistakes in this game, it is very unforgiving. But if you die, it is often your faul.

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