Sale!

Dungeons and Dragons Tactics – PSP Game

Original price was: $60.80.Current price is: $33.58.

-45%
(43 customer reviews)

Available on backorder

only 7 left in stock

Free Domestic Shipping – No Minimums!

  • 121 Day Warranty Period
  • Personalized Support (8am to 11pm EST)
Guaranteed Safe Checkout

Available on backorder

only 7 left in stock

Free Domestic Shipping – No Minimums!

  • 121 Day Warranty Period
  • Personalized Support (8am to 11pm EST)
Guaranteed Safe Checkout

The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Dungeons and Dragons Tactics Sony PSP Game tested and guaranteed to work!


PRODUCT DETAILS
UPC:742725275256
Condition:Used
Genre:Strategy
Platform:PSP
Region:NTSC (N. America)
ESRB:Teen
SKU:PSP_DUNGEONS_AND_DRAGONS_TACTICS

———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.

Additional information

Weight 8 lbs
Condition

Used

Product Type

Platform

PSP

ESRB Rating

Teen

Players

1

Genre

role-playing

43 reviews for Dungeons and Dragons Tactics – PSP Game

  1. SuDawnOfTime

    Perfect christmas present, he loved it

  2. Gamer 007

    This game is great if you like D&D. If you dont then you wont have a clue wat is going on in the game. The game can be kinda slow but it can get tense. So if you like D&D or know how to play it get this game.

  3. Glenn A. Loos-Austin

    I love Dungeons and Dragons, playing it with two different groups twice a week. I also love handheld tactical games, with some of my favorite handheld games of all times being tactics-style. So when this product was announced, I found myself waiting for it with ‘bated breath. And waiting. And waiting.The screenshots and video looked good, the press releases and interviews and previews all seemed to suggest that things were heading in the right direction, a tactics game with great graphics, based around the complex (and carefully thought out) 3.5 edition D&D rules. Each time it was delayed, I dared to hope that it was because they were taking the time to really get it right.Having now played a good chunk of the game, I think that what was instead happening during the delays was that the development team, overburdened by the complexity of what they had set out to do, was simplifying and reducing, getting rid of stuff that didn’t work, dropping features that were too hard to complete, and just generally scaling back the ambitions for the project until its parameters fit within what they had already done, rather than what they had set out to do.It is a reasonably fun game nonetheless. Controlling a party of six adventurers, representing the base D&D classes, plus a couple extra psionic ones, is relatively fulfilling. It’s even a decent tactics game in some ways, with the step by step planning of what your characters will do, and the mutual supporting interactions between them. Th.

  4. Steven Rinck

    The only other “tactics” game I’ve played before this was Final Fantasy (both the original and the DS), so I had high hopes going into this. I imagined a game laid out basically the same way except using the very nice D&D 3.5 rules set.Sadly, the execution was mediocre at best.The game isn’t very user friendly. I know the rules for this edition by heart, and because of that I’m able to create characters and play the game proficiently. For anyone who does not know the rules like the back of their hand, this game will not help you learn them at all. It won’t even do somehing as simple as show you the change in attack bonus while equipping different weapons (two entirely different, but both clunky, menus).The menu interface is overall clunky just difficult to work with. Transferring items and equipping items and trying to get yourself at a light load is a time-consuming chore.The in-combat interface isn’t fantastic either. Your HP and AC are displayed at least, but it never mentions your attack bonus anywhere which might be helpful. There’s a long list of minor to moderate rules changes othr posters have listed, but here are my biggest annoyances with the game: – Turn-based exploring. As I mentioned above, I was expecting something like FF tactics where only the battles were done “tactically”. It’s annoying to have to individually move 6 characters around the screen through difficult environments that mock the grid system with their complex layout. Combine it with my p.

  5. Chris

    Great way to pass the time

  6. Jonathan D. Oakley

    Let’s get right to the thing most people interested in buying a D&D game are going to be worried about: how faithfully does it interpret the rules of the game?The answer is, quite frankly, poorly. First and foremost, the ability to multiclass seems to be completely absent, which in and of itself almost completely disenfranchises this game from D&D 3.5 and its ease-of-multiclassing, build-your-own hero design. Further, there don’t seem to be any prestige classes either, which while far more understandable (and acceptable) than a lack of multiclassing serves to even further distance the game from what people who play P&P D&D naturally expect.Throw in changes to feats and base classes (what the heck were they trying to do with the Ranger?), ambiguous or missing class abilities (do Clerics even get Domain-related special abilities?), and a generally thin selection of all of the above to begin with, and you end up with a game that completely removes the character-building and development strategy aspect from D&D, which quite frankly is about the only thing truly ‘tactical’ about 3.5 to begin with…This would be understandable if the changes were merely made to make the game more ‘playable’ in its given format, but that doesn’t seem to be the case. For example, the Perform Skill in this game only has any utility to a Bard character, and you can’t multiclass from other classes to a Bard, but non-Bards are still allowed to pick it. If you were trying to ‘streamline’ the game for.

  7. Lisa Shea

    If you’re a hard core D&D player, you’ll love the level of detail found in Dungeons & Dragons Tactics PSP. If you haven’t played D&D before, it might take you a while to get a hang of all of the attributes here.This is a role playing game with every aspect under control. You don’t just run in a mad ax-flailing rush as quickly as you can move your controller. Instead, each character can only move X blocks a turn. This gives you plenty of time to explore the room, evaluate your options, determine exactly who should move where to get the best results.The graphics are rather impressive for a game of this style. You get the torches in the corners, the campfires, the chests and various types of monsters. However, the game goes a bit overboard in this area. They are going for a dark, gloomy look. The result is that you literally can’t see what is going on on the screen. I would get alerts that I was being attacked – and I would see something swinging – but I would have no idea where they were, what they were or how I was arranged around them. I would try to navigate for a better view and be unsuccessful. Some times I literally had to move my characters to a clearer area of a room just to be able to see what was going on.The menu system is a bit overwhelming. They try to stuff a lot of information into the game and it ends up being a pain to wade through. What’s ironic is that D&D fans are going to find plenty of important things that were left out. They definitely could have done an.

  8. JS

    This game is simply the most fun I’ve ever had with a PSP game. No, it’s not perfect D&D, it’s missing multi-classing and a few skills and feats. But it’s damn close, and you get more character customization than you’re going to find in any other PSP game anywhere, guaranteed.If you’ve ever played “Temple of Elemental Evil” game for the PC, this looks and plays very similarly. The focus here is a little less on role-playing and more on fighting though (but that’s why it’s called D&D Tactics).The game is LONG too. I spent about 92 hours on the campaign and finally finished it. You start at level 1. I don’t know what the highest level you can hit, but everyone in my party got up to level 19. Even after you complete the campaign, you can go through it again, and make some different choices about which dungeons to explore, or whether to lean toward good or evil, so there is a fair amount of replay value.-Graphics are smooth, colorful, and fantastic. Almost every spell has it’s own animation. Each character has a unique look, and you can customize their hair and faces to a certain extent.-Sound is wonderful, and there’s a wide range of background music. There’s even a sound player option so you can play the music during your pencil & paper games if you want.-Gameplay would be hard at first if you have no knowledge of D&D, but soon anyone will learn it. There are lots of ingame help available on just about everything.Game balance may be a bit off, my party was leveling faster than.

  9. Kitten

    Read the review : D&D fan not impressed, July 21, 2009 By Steven Rinck (Lisle, IL USA)He really hits a a lot of good points. Menu system is garbage at best, often find myself frustrated by it. Trading items from one character to another is like copying and pasting files from one folder to the next by keyboard alone. Playing you have two “speeds” to play at, Normal and “Chess mode”. Normal is WAY too slow, Im not entertained by watching a character slowly walk around, then it takes 2-3 seconds for him to start to attack, then follow through, then it shows damage and then it changes turns…its like watching paint dry…and Chess mode is so fast it will go through 5-6 enemy turns ( All of which do damage and effects ) in a split second…this makes you have to cycle through all your characters to see who got hit.All in all, yes it can be fun, buy it used its not worth the new price. Its very D&D but its missing the “random” encounters that I liked in Baulders/Neverwinter. Id say only buy it if you REALLY LOVED D&D games before, and play the PSP often.

  10. A to the K

    I am sorely craving a kick ass solid Western style RPG for the PSP. I almost peed when I saw this game on the upcoming titles list several years back, which I think was also about the time I was finishing up the Neverwinter Nights trilogy on PC.OK, so my pen and paper D&D background has holes in it the size of, something, but despite that there have been so many formats and installments of the franchise I think every gamer particularly into this genre has been touched or affected by its influence in some way shape or form. 3.5 ruleset came around when I was completely inactive with D&D and my previous experience with the ruleset had been so long ago it didn’t matter anyhow. PC games did all the work for you. So yeah I was pretty excited about this one. Especially since it was exclusive to PSP.Ahhhhh…weellll…It’s not terrible. I’m giving it three stars out of gratitude for the hours and hours and hours of entertainment D&D has provided me with throughout my life because I almost think that if I didn’t have that background I would have been completely lost here.Yes the menus are cumbersome. Yes the lighting is horrible at times and it’s difficult to see just what the hell is going on. Same goes for the camera angles AT TIMES. Yes it is nearly impossible to determine just why an action that by all means should be successful is repeatedly failing. And YES the character customization is very limited by D&D standards and it sucks beyond belief that multi-classing is not an opti.

Only logged in customers who have purchased this product may leave a review.