The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Final Fantasy: The 4 Heroes of Light Nintendo DS Game
PRODUCT DETAILS
UPC:662248910178
Condition:Used
Genre:Role-Playing
Platform:Nintendo DS
Region:Region Free
ESRB:Everyone 10+
SKU:DS_FINAL_FANTASY_THE_4_HEROES_OF_LIG
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
John. N –
I ran into The 4 Heroes of Light after completing Matrix’s earlier reworking of Final Fantasy III on the Nintendo DS. Things started out kind of shaky with that game (the first ten hours reminded me of why we move on from things every now and then but the last twenty hours were enough to make up for it) so with a positive final impression firmly imprinted on my mind I was interested in trying the other products Matrix developed.Enter The 4 Heroes of Light, a product that initially seems unimpressive where ever you look. Music? The game has one of the most befitting yet uninspired scores you’ll ever hear. Gameplay? Good, but definitely rooted in the style of old-school RPGs from yesteryear. Truth be told there isn’t a single element in this game you can place above the others and you don’t have to look far for the flaws (the ill-fated switch in experience systems halfway through, the loss of the awesome and realistic squabbling between characters in the second half, attack options like status effects that ultimately prove to be unattractive and certain attacks and classes proving WAY too useful) but after playing through it twice and even writing my own online FAQ for it I have to say I’m smitten with the game despite it’s problems – none of which are insurmountable with an open mind. There’s a certain charm imbedded within that’s not immediately noticeable and it only came to my attention after beating it and moving on to some other video game based conquests. It’s this odd,.
Teenkitsune –
Fun RPG in the vein of Final Fantasy.
kathysue –
The game was one of the most challenging I have played. There was plenty of game time and I finished it!!!
Christopher Barrett –
I have been playing Final Fantasy since the first NES release way back in the 80s. I am a huge fan of classic RPGs and love the DS (being the greatest system for classic style RPGs in the market).I read a lot of reviews about this game and had mixed expectations before playing. I have now played through a bit of the game and I have to say I am impressed. Though you lose the ability to target foes, the system does a great job of ‘auto’ targeting. It’s a great setup and it reduces a lot of the button mashing RPG monotony.The graphics are amazing. I love the storybook look to the game. Day night progression is nice, though the days and nights flip pretty quickly (unlike Dragon Quest games). I also like the limit of items being held in your possession. It makes it a little more challenging over the long run.Though this isn’t the deepest RPG, it’s tremendous fun, gorgeous, and lighthearted. This is one of the best DS games in awhile (up there with Bowser’s Story and Mario Kart DS). Good stuff.———-There is quite of bit of party juggling in the middle of the game. The main heroes split up and their individual stories run parallel, sometimes intersecting, which makes it fun and unique (kind of like FF6 where the story splits). There are also some interesting temporary party members during these times.Update: the difficulty definitely ramps up towards the end of the game (once you defeat Rolan). The feel is great, good balance, the battles are fun without being tedi.
Art Vandelay –
My review of Final Fantasy: 4 Heroes of LightI was excited to read about this game coming out on the DS. The story, yeah, is a traditional “old-school” RPG story; I can deal with that as long as the gameplay is top-notch. Is the gameplay top-notch? Yes, indeed it is. Game navigation isn’t too linear. You start out in a town that is yours to explore. Run around, talk to folks, find hidden treasure and when you’re ready to progress the storyline, do what you have to do in order to do that. The world map offers as much as freedom as possible without you finding towns and caves you probably shouldn’t be exploring yet. There is freedom, but you can’t explore everything on the world-map; mountains or other objects will block you from certain areas.Purchasing items is simple too. What I like about weapons in 4 Heroes of Light is you can a) purchase new weapons and armor or b) upgrade existing weapons and/or armor (if the town has a smithy shop). Sometimes, upgrading a weapon can be cheaper, so you’ll need to compare pricing. In each town you have an item shop, weapon shop, armor shop, accessory shop, and Inn. Finding the shops is as simple as it’s always been in RPG games.The battle system is unique to FF games. Instead of MP you have “slots” (that’s what I call them) for each character in your party. There are 5 slots. Attack costs one slot, and then you’re abilities can cost from 2 to 5 slots (depending on the level of the ability). Each turn you gain one slot. Abilities are learn.
Xaleph –
Typically I look at games to see if they’re easy to play/learn and difficult to master. In this case – it’s easy to master, it just requires a lot of farming. Farming for the sake of farming with no real growth or changes in the way the farming occurs feels like a waste of time. If you’re just trying to beat the game – that’s easy and fun.Don’t play this one thinking you’ll have fun mastering every corner of the game. Square/Enix should have put more time into the end game play to provide more depth.
Pablo Zamora –
Final Fantasy with a very interesting twist! The Final Fantasy games concept is well preserved, with a great story that develops along the game play but with a cartoonish fary-tale style, really interesting and fun!
Jordan –
I want to share my first impressions of this game to hopefully help people make a decision about purchasing this game. You can take the things I am saying with a grain of salt if you are worried about the fact that I have not finished the game.Basically, as others have said, this game drops you right into the action. You wake up, are told where to go, and you are quickly sent on a mission. For some, this could be a huge problem. The route I took was to go out and fight quite a bit to get used to how the game flows. I waited a while before actually making an effort at the first mission. Just get your feet wet before jumping into the big river that is Final Fantasy: The 4 Heroes of Light.The battle system is different with this game than past FF games. Enemies can’t be targeted, but so far the “computer” knows what would be best targeted by each character. For example, if you cast a cure spell, it is going to help the character that needs it most. If I cast a fire spell, it is going to target the most efficient opponent possible that is weakened by fire. To do any kind of action at all, it is gonna take some AP points. This, in my opinion, is a very fun change from the standard run of the mill MP system. This adds a whole new dimension to what is possible in battle. It requires a lot of thinking to fully exploit the system.One fun thing I did with this new system was to use cure spells to heal up my team. Since there is no mana, you don’t have to worry about using.
Kindle Customer –
I’ve never been a fan of the recent Final Fantasy games as the sci-fi elements and realistic graphics were a big turn off for me and, imo, the wrong the direction for the series. This game is a return to form though. And it has a nice tough difficulty as well. I recommend this to anyone who enjoyed the jrpgs from the snes and ps1. The DS had some amazing gems on it, and although the 3ds didn’t, it looks like the switch will have TONS. It’s a great time to be a Nintendo fan.
R. A. Hunt –
Final Fantasy: The 4 Heroes of Light was a really fun game to play. It had unique controls. There was lots of adventure and action. I would recommend others to play it.