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Star Trek Deep Space Nine – SNES Game

Original price was: $61.00.Current price is: $33.97.

-44%
(49 customer reviews)

Available on backorder

only 8 left in stock

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  • 121 Day Warranty Period
  • Personalized Support (8am to 11pm EST)
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Available on backorder

only 8 left in stock

Free Domestic Shipping – No Minimums!

  • 121 Day Warranty Period
  • Personalized Support (8am to 11pm EST)
Guaranteed Safe Checkout

The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Star Trek Deep Space Nine SNES Super Nintendo Game Cartridge Cleaned Tested and Guaranteed to Work!

PRODUCT DETAILS Star Trek Deep Space Nine – SNES Game
UPC:796298065509
Condition:Used
Genre:Action & Adventure
Platform:Super Nintendo
Region:NTSC (N. America)
ESRB:Everyone
SKU:SNES_STAR_TREK_DEEP_SPACE_NINE

———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.

Additional information

Weight 8 lbs
Product Type

Platform

SNES

ESRB Rating

Everyone

Genre

Action & Adventure

Players

1-4

Condition

Used

49 reviews for Star Trek Deep Space Nine – SNES Game

  1. LeoGleason

    Played it once so far and feel after expansions for more people it will be pretty darn fun. It was good at 3 players learning rules but was long, as expected. Not for light gamers they will just annoy the heavy ones. Can easily add a 3rd wincon of mass expansion (all control nodes on a planet [10 total]).I’ve heard it feels like Twilight Imperium, which I’ve sadly not played. I refer to it like Civilization in space: the board game with bonus Betrayal like random rooms (systems).Got this early-ish at $75 so feel the components could be better. MSRP of 100 is a lot, could be 75 so I do believe I got value for what I spent but don’t pay more for it. Only reason I dropped a star off.As for the Trek theme it is darn close. Each civilization has its own special rules that feel like them. Federation can’t interfere with colonized worlds. Klingons never retreat, never surrender planets. Romulans are suspicious of other cultures.

  2. D. Russell

    One of the best games ever if (a) you’re a Star Trek or scifi fan and (b) can round up three players. There’s a lot of strategy to this, along with resource management. It’s a 4X game. There’s some luck to it too, however. If, as one player, you consistently draw multiple Warp 3 planets or hazardous phenomenon before you’ve improved your shields–and particularly if someone else draws nothing but uninhabited worlds ripe for the picking–good luck recovering from that. It can be done, but you’ll need some Trade Alliances and excellent gameplay on your part.

  3. Benjamin

    I first learned about this game about a year ago and have had some fascination with it ever since. This fascination has recently bloomed into a full-fledged obsession after watching a lot of board game reviews on the YouTube. I wanted to play! What should I play?I know! I’ve been a Trekkie for the last 20 years (I won’t tell you how old I am, but that’s not an insignificant portion of my life) and have toyed around with a couple Trek board games. But this was a game that I really wanted to burn my free time with. This is the game I wanted to play.I watched reviews. I watched playthroughs. I don’t have much experience with complicated board games. There are a lot of rules. It’s a lot to wrap your brain around initially. After a short while, it just started making intuitive sense. I like the rules. I love how each of the factions (Federation, Romulan, and Klingon in the base game) each have slightly different things they can and can’t do. It adds an interesting dimension. I love how little strategies start to emerge after you’ve played it for a while; little truths appear. “Well, I could spend my resources here, but I see that my opponent seems to be mobilizing over here.” “Shoot! I can’t do that! I need that for later!” “Well, I don’t want to go here because he’ll just swing a system in and, suddenly, he’s in my backyard.” I love that there are expansions out (and more coming out) that add new factions with their own new rules and more colorful teeny tiny ships.Oh, I do have m.

  4. T. Allgood

    All I can say is this is a great game. I brought it to my monthly board game group and those of us that played it really enjoyed it. If you love Star Trek, 4x type games, you’ll love it.

  5. ColoMich94

    Love this product

  6. Cathy Wieder

    a gift

  7. D

    I love this game. Can’t wait for Ferengi and Cardassian additions. Took little while to learn and takes about 3-6 hours of play time. If you are a Trekky, you will love -playing this!

  8. KickAClay

    Components:4.5 of 5 UPDATE (5 of 5) All game components are well made besides one exception. The ship’s, nodes and weapon/shield markers are a good quality plastic resin with no noticeable imperfections. The cardboard cutout parts and system discs are well designed and cut with the exception on a few warp tokens. For whatever reason, some of the warp tokens labels are lifting up (it was not done in the removal process). All cards are printed neatly and are well designed. Ordering on the day of release (October 30th, 2016) the Promo Exploration cards were included!!! The rulebook is a good size and organized well.UPDATE: I emailed [email protected] about damaged tokens with Pics, they sent me replacement warp tokens. A+++ Support.Gameplay / Mechanics / Balance:5 of 5. Each race (faction) has a completely different set of advantages and one disadvantage. Each race also has a set of advanced technologies they can research, which further grant advantages and some even are a great counteroffensive (like rendering Romulan Cloaks ineffective). You would think some might have too great of an advantage, but if that’s the case you may just need to put your advantages to better use. All in all the game is well balanced and offers a lot of replayability due to a massive number of Exploration and Advancement cards.Personal Experience:5 of 5. If all players know the rules somewhat well (what each turn consisted of) a game can be as quick as 2.5 hours or as long as 4+. Our f.

  9. Michael

    If you want to board game that has exploration, ship battles, and resource management with a Star Trek theme this is your board game.

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