The game is fully working. It’s the cartridge / disc only.
In Super Mario Sunshine seeking well-deserved rest and relaxation, Mario and Princess Peach travel to a beautiful remote island. However, when they get to the island, they quickly find out a mustachioed maniac has mucked up the entire island, and Mario is accuse of committing the crime. Armed with a hi-tech water cannon FLUDD (Flash Liquidizer Ultra Dousing Device), Mario sets out to clean the island, clear his name, and solve the mystery of the villainous vandal.
Product Details
UPC: 045496960346
Condition: Used
Genre: Action & Adventure
Platform: Nintendo Gamecube
Region: NTSC (N. America)
ESRB: Everyone
SKU: GC_SUPER_MARIO_SUNSHINE
This game is fully clean, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs. This description was last updated on October 28th, 2020.
Super Mario Sunshine
Super Mario Sunshine is a 2002 platform game develop and publish by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was direct by Yoshiaki Koizumi and Kenta Usui. Produce by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada. And score by Koji Kondo and Shinobu Tanaka.
However, the game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach. And five Toads are taking a vacation. A villain resembling Mario, known as Shadow Mario, vandalizes the island with graffiti. And leaves Mario to be wrongfully convict for the mess. Also Mario is order to clean up Isle Delfino, using a device the Flash Liquidizer Ultra Dousing Device (F.L.U.D.D.). While saving Princess Peach from Shadow Mario.
Super Mario Sunshine receive critical acclaim, with reviewers praising the game’s graphics, gameplay, story, soundtrack, and the addition of F.L.U.D.D. as a mechanic. Though some criticize the game’s camera and F.L.U.D.D.’s gimmicky nature. Moreover, the game sold over five million copies worldwide by 2006, making it one of the best-selling GameCube games. The game was re-release as a part of the Player’s Choice brand in 2003. Nintendo EPD rerelease it alongside Super Mario 64 and Super Mario Galaxy in the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020.
Gameplay
Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, while introducing various new gameplay features. Players control Mario as he tries to obtain 120 Shine Sprites in order to bring light back to Isle Delfino and prove his innocence. After Bowser Jr. (disguise as Mario) steals the Shine Sprites and covers the island in toxic slime. Players start off in the hub world of Delfino Plaza and access various worlds via portals which become available as the game progresses.
Similar to collecting Stars in Super Mario 64, players obtain Shine Sprites by clearing a select mission with a specific objective. Unlike its predecessor, these missions have a more strictly linear order and most other mission Shine Sprites cannot collect until the previous missions are complete. There are also various hidden areas and challenges across Isle Delfino where more Shine Sprites can be obtain. Throughout the game, players may also find Blue Coins hidden across the island, which can be exchange for more Shine Sprites in the boathouse at Delfino Plaza.
F.L.U.D.D. (Flash Liquidizing Ultra Dousing Device)
However, in this game, Mario is join by a robotic backpack name F.L.U.D.D. (Flash Liquidizing Ultra Dousing Device). Which uses the power of water to clean away goop and help Mario reach new places. Mario starts with two default nozzles for F.L.U.D.D. Squirt and Hover, which he can quickly switch between. The Squirt nozzle lets Mario spray a stream of water which he can use to clean sludge, attack enemies, and activate certain mechanisms. The Hover nozzle lets Mario hover in the air for a short period of time, allowing him to cross large gaps while simultaneously spraying things directly below him.
As the game progresses, Mario unlocks two additional nozzles for F.L.U.D.D. Which can be substitute with the Hover nozzle: the Rocket nozzle. It shoots Mario high up into the air; and the Turbo nozzle. And moves Mario at high speeds, allowing him to run across water and break into certain areas. Each of F.L.U.D.D.’s nozzles use water from its reserves, which can be refill via water sources such as rivers or fountains.
Secret Courses
There are also various secret courses where F.L.U.D.D. is taken away from Mario, forcing him to rely on his natural platforming abilities. Unlike Super Mario 64, Mario can no longer long jump. He can instead perform a spin jump by twirling the analog stick and jumping, allowing Mario to jump higher and farther. Mario can also now perform dives at any time, giving Mario the ability to slide quickly across wet surfaces and serve as another alternative to the long jump.
At certain points in the game, Mario may come across an egg which hatches into a Yoshi after being brought a fruit he asks for. Yoshi can be ridden upon and can attack by spitting juice. Which can clear certain obstacles that water cannot. Yoshi can also use his tongue to eat enemies or other pieces of fruit which change his color, depending on the type of fruit. Yoshi will disappear if he runs out of juice or falls into deep water. Juice can be replenish by eating more fruit.
Jack c. –
Is this collection overpriced? Yes. Are the ports lazy? Yes. But is it still worth it? Well… YES! However that depends on if you want to play these game on the switch. You can ether buy fairly cheap used copies of the original games and dust off your old consoles, or you can just emulate them for free! However, it’s still a blast to play these games on the go and in HD on your TV! While overpriced, it’s still worth picking up.
Crap~Face McNugget –
This product contains three excellent games in a perfectly playable state, all stored on the cartridge. It’s absolutely worth the asking price and Nintendo has mostly delivered exactly what was promised. I don’t think the current aggregate rating of 1 star is fair at all.That said, they could’ve done a much better job. It feels like some compromises had to be made in order to release on time. Mario 64 in particular didn’t get the amount of care it deserves:The game lacks widescreen support, camera controls have been flipped and now behave differently than the original, sound effects have noticeable latency that will throw off your rhythm while jumping or swimming, and the game is capped at 30fps. On the positive side, controls are reasonably responsive, the audio quality is great, and areas that used to suffer from framedrops/slowdown now run smoothly. Overall it’s acceptable enough to enjoy the game, especially if you haven’t played it before.Sunshine is a much better effort. Although it’s still capped at 30fps (despite being shown running at 60fps before release) the game at least has proper widescreen support. No other complaints here.Mario Galaxy is the standout title that clearly received the most care and attention. It runs at a solid 60fps, controls great and looks as good as ever.Overall, this collection is acceptable in its current state and a great value. For $60 you get three top tier 3D platformers on a portable console, it is absolutely worth the purchase. The on.
Aaron –
Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy are all fantastic games and this is their best official release they’ve ever had. Sunshine and Galaxy both benefit immensely from the bump up to HD, and Sunshine in particular benefits especially from the addition of widescreen. Mario 64, on the other hand, has not had many improvements made. Unlike Sunshine, 64 is still in 4:3 aspect ratio, not widescreen, and its frame rate has seen no improvements. There are much better unofficial ways to play Mario 64 these days and unfortunately Nintendo’s own version falls wildly short of those. All three games are great nonetheless, and as far as official releases go, there are no other options that are better than this.The collection itself, however, is almost comically barebones. For a collection featuring three of Nintendo’s biggest games they’ve ever made, I truly would’ve expected some more love and care to be placed in its bonus features. It offers no behind the scenes information, no concept art, no looks into cut content, no additional modes or quality of life improvements for the games included, nothing like any of that. It offers a *single* bonus feature, and that’s the ability to listen to the official soundtrack releases of the three included games. It falls short of other, less expensive collections out there today, such as the Megaman Legacy collections, the Disney Afternoon Collection, or even Nintendo’s *own* Kirby’s Dream Collection from eight years ago, whi.
Carly –
Came well packaged and undamaged. Plays great. Super excited to play these classic games back to back to back. The games are just ports unfortunately, but still look nice and crisp on the Switch. I whole-heartedly recommend to any Mario fan or collector. Not a bad little collection, wish it had Galaxy 2 as well though. I wish there was an option to change button maps / control. Had trouble adjusting to the controls given at first. Not a perfect title, but still a good little addition to the Switch library.
SierraParker –
Super Mario 3D All Stars is a great collection to relive some of Mario’s greatest adventures. The collection comes with 3 games that all are built to control on the Switch. Super Mario 64 has added rumble, patches a few bugs and has some quality of life additions. While there isn’t things like widescreen for Super Mario 64; Nintendo removed the ugly blur filter that all N64 games have and as a result it looks a lot more smooth and clear for the Nintendo Switch. Something I don’t hear a whole lot of people talk about is how this is a version of Super Mario 64 we NEVER got for North America. It’s called the “Shindou Version” that like I said about adds rumble support & patches a few things which I must say the HD rumble feels nice everytime Mario performs and action. It isn’t distracting and really makes you feel like you’re in the game.Super Mario Sunshine is a game that not everyone is able to play, but now can thanks to this being the first time It’s EVER been released on another platform by Nintendo. It now has widescreen support, which is nice but to me I don’t feel it’s necessary personally. The game is scaled up to 1080p and looks great for being a gamecube game! While Super Mario Sunshine is a rough & challenging game to play to this day, it certainly is a unique experience you won’t find anywhere else and I’d say buying this collection alone for Sunshine is worth it due to Gamecube prices skyrocketing!Super Mario Galaxy has been outfitted to run nearly natively on the.
SPC Bartz –
I was a little disappointed to find that Mario 64 (the first of 3 games in this set) only goes to 720p and 30 frames per second. There are emulators and mods that can make the game 1080p and 60fps as well as widescreen on computer. But as a portable experience, can’t complain. I get over the letterbox black bars and slower frame rate due to being able to take it anywhere. Sunshine is ok but I think most people will be looking forward to Galaxy, but I feel for the price it should have included both Galaxy games.
JM –
Nintendo creates some of the best games in the history of the medium. Despite its age, Mario 64’s gameplay holds up incredibly well. Sunshine and Galaxy look phenomenal in HD. They all run perfectly as well, via Nintendo’s excellent first-party emulators.New generations will have a blast with these timeless classics!The only problem with this collection is that it’s a limited time release, even digitally. Everyone should have as many chances as possible to play these games, and the limited release limits those chances.
Kirsten P –
These games are ports of the originals with some slight modifications to the visuals. They are great games because they have always been great! The only thing I wish was fixed was camera angles in these games, and better control of Mario in 64 (you will very easily fall off platforms bc he will run for a moment after you’ve stopped moving the controller). All in all, exactly what I was expecting, just wish they tried slightly harder for such a big re-release. I preordered this game and was extremely disappointed when retrolio didn’t deliver the game when it said it would, but they at least refunded me 10 dollars so I am happy I received some sort of compensation.